New year, new month, new episode! Over 4 years of ModChat going strong now! In this episode we discuss RetroArch being ported to 3 consoles, an amendment which could throw a wrench in the modding scene in Japan, and the release of reF00D for the PS Vita! Those are just a few of the highlighted topics we have for this month, stay tuned and listen for more.
A light month for topics this time around due to the third annual end of the year celebration of making this a big Q&A session! For the most part we normally start these with no topics in mind and focus everything on what the audience wants us to talk about, so be prepared for a laid back show. We are wanting to touch up on some big topics this time around though! Including the rapid progression of PlayStation Classic mods and Nintendo going after a few people selling pirated games, such as Soulja Boy! Aside from that, we'll be hanging with you all and answering what we can. Alcohol might or might not be involved, tune in to find out the answer to that.
ModChat 046 - PS4 HDMI-CEC Code Execution, Legal DRM Exemptions, PCSX ReARMed in PlayStation Classic
More news coming out of the Fail0verflow camp with a new write-up detailing possible code execution on all current PS4 hardware models thanks to the console's HDMI-CEC features! We also discuss several new legal changes towards the way DRM can be broken at a federal level. We also get to revisit the PlayStation Classic we fanboyed over with MVG in a previous episode, as news has come out that it uses the open-source PCSX ReARMed emulator as opposed to what many expected to be an in-house, closed-source emulator written by Sony. Other topics include the troubles Fallout 76 could have once it retails, YouTube terminating channels focused on reverse engineering, and more! Stay tuned.
MVG returns for another episode of ModChat, this time with even more emulation! We look into the recent release of RetroArch 1.7.5, with this having an official port to Switch as opposed to RetroNX. We also discuss the initial tease of RetroArch coming out on... PS2?! And of course we can't forget Nintendo's official NES emulator on the Switch now getting cracked open to play your own choice of NES games. In terms of Jailbreak news we also look into the PS3 getting an update which patches PS3Xploit on the latest firmware, a PS4 reseller sued for preloading and selling PS4 consoles with pirated games, and even iOS gets some love! Pangu has announced that they've Jailbroken iOS 12 on the iPhone XS, so look forward to Paranoid Coder's thoughts on it with his recent switch from a Pixel 2 to the iPhone XS.
This episode has us taking a look at the latest news surrounding the 6.0.0 update for Nintendo Switch, as well as the preparation being done around this update for CFW and other applications in the homebrew community. We check out some new releases, such as SwitchME and a guide dedicated to ReiNX, as well as chime in on a new takedown Nintendo has put through for the RPG Maker toolkit called Pokémon Essentials. Also, PS2 support dropping in... 2018? More on that in the show.
Is a ROMsite still a ROMsite without the ROMs? We plan to tackle that in this episode of ModChat when we discuss several ROMsites taking down their collections of downloads with or without the intervention of another company coming into play. We also take a look at the upcoming news Al Azif, known for his awesome ps4-exploit-host program, assembling a blacklist of users the PS4 homebrew community can point newcomers towards and let people know who cannot be trusted in regards to anything newsworthy. Finally, a segment about a 3DS update? Normally this wouldn't be a big deal but it seems 11.8 made a ton of under the hood tweaks, as well as server-side tweaks which seem to backport some of the anti-piracy challenges from the Switch over to the 3DS!
We're joined once again by ModernVintageGamer to discuss even more modding news! Following the long running trend, we do have quite a bit of Nintendo Switch news to cover including bans for modified consoles being detailed, the troublesome battery desync fix people experienced with RCM, back and forth with SX developers and reverse engineers, and new Switches out in the wild which have fixed Fusée Gelée! However we also have a good amount of non-Switch related news as well including TheFloW's release of h-encore for the latest Vita firmware, a new Xbox 360 glitch chip, GDEMU being cloned, and a few other goodies uncovered in older games. Stay tuned!
Another episode, another massive delivery and recap of Switch homebrew scene news! Since the last episode we've discovered the Switch can be downgraded to any firmware, despite the eFuse technology we spoke about in previous episodes. We also look into a few teases we've seen such as LayeredFS, emuNAND, title installations, and more! On top of that we also plan to touch up on some good news for 3.68 Vita users, the latest 5.05 PS4 jailbreak being released, as well as discussing initial thoughts people have aired out about Team-Xecuter's SX.
With so much modding news dropping right after ModChat 039, we had to start this list almost immediately after finishing the last episode! Here we take a look at Fusée Gelée being released into the wild on the Switch, and in regards to that we also discuss our thoughts on the Team-Xecuter solution they've been hyping up for months: SX. Along with the news of ElDewrito being taken down, the upcoming PS4 Mira framework for the PS4 5.05 jailbreak, and the FTC now forcing companies to remove warranty stickers from game consoles... Well, this will be a packed episode. Oh, and we also have ModernVintageGamer on here as a guest, so that's cool.
Another month, another ModChat full of PS4 and Switch modding news! We try to cover whatever we can, but each episode recently has been absolutely full of Switch and PS4 topics simply because of their respective bustling homebrew scenes. One small script, which I myself am particularly excited for, is a game save backup script for the Switch which works with ReSwitched! Something regular listeners know I've been complaining about for months has been the lack of being able to properly backup our own saves on the Switch, but now with the power of homebrew that's possible! This episode also introduces the second PS4 chip we've ever discussed, which is an upcoming chip designed to work hand-in-hand with all of the webkit based exploits available right now. This is similar to the current ESP8266 self-hosting method, except internal to the PS4 and with more robust features planned. We also talk about emulators on here for a bit, one of which being the yazu emulator designed for Switch titles on PC and the fact that we're seeing retail games run on it this early on!